Code your own Unity Game!
We will make a game based on an old Apple II game called Sabotage. In the process we will cover several helpful skills in Unity.
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Learn the coordinate system for GameObjects
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Turn images into Sprites and control them on the screen
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Read the mouse position and convert it into rotational value
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Change the pivot point for sprites (images)
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Creating Sprite prefabs and Instantiating them
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Creating smooth movements using Time.deltaTime
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Using Tags to organize GameObjects and overcoming limitations of prefabs
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Creating child GameObjects to join Sprites together
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Creating particle systems and sub-emmiters
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Creating UI text fields for keeping score
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Adjusting UI canvas to fit the game area
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Adding sounds to GameObjects
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Creating stand-alone game sound objects
You won’t even realize you learned these things because you will be having so much fun!